skip_existing#
-skip_existing
By default, CNode overwrites frames even if they are already rendered to disk. Using the -skip_existing
argument you can make CNode to skip rendered frame(s) when they exist on disk. This is very useful if you have holes in an image sequence for example.
cnode my.project -skip_existing
Tip
This feature can be used cojointly with the render cache and recover feature. For more information please refer to Using the Render Cache