Implicits geometries are mathematical surfaces that don't rely on points and therefore can't be deformed. They can be defined as a single or multiple primitives. They are directly ray traced without relying on tessellation.
The Box geometry is an implicit box. It defines 6 primitives and two UV sets.
Implicit Box
Attribute |
Description |
Size |
Set the size of the box. |
The Cylinder geometry is an implicit cylinder with or without caps. You can control its size using Radius attribute.
![]() Cylinder |
![]() Cylinder with caps |
Attribute |
Description |
Radius |
Set the radius of the cylinder. |
Height |
Set the height of the cylinder. |
Show Caps |
Enable top and bottom caps. |
The Sphere geometry is an implicit sphere that is defined as a single primitive.
Implicit Sphere
Attribute |
Description |
Radius |
Set the radius of the sphere. |