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Clarisse 5.0 Reference Guide

Item Management nodes are a set of nodes that allows you to procedurally manipulate scenes using rules in order to define, in a non destructive way, the content of render scenes. Item Management nodes can operate on two distinct hierarchies at the scene time during scene assembly:

  • The traditional kinematic (or parenting) hierarchy where items are parented to each other and generally meaningful to animators.
  • The context hierarchy which is an asset based hierarchy designed to help you organize your render scenes specially for rendering and layering visibility while being free of the constraints of an existing kinematic hierarchy.


New to Clarisse?

The working hierarchy Clarisse is the context hierarchy. However it is still possible to display and work with the kinematic hierarchy using the Hierarchy View widget. Please refer to the Hierarchy View for more information.



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