Texture#
(Texture)
- Abstract Class
- Category:
Texture
- Default object name:
texture
- Inherits from: ProjectItem > TextureOperator
- Inherited by: TextureAbsolute, TextureAdd, TextureAlphaToRgb, TextureBlackBody, TextureBlend, TextureBlur, TextureBumpMap, TextureCdl, TextureClamp, TextureColorCorrection, TextureColorModel, TextureColorSpace, TextureConstantColor, TextureContrast, TextureCopyAlpha, TextureCrossProduct, TextureCurvature, TextureCurveUtility, TextureDistanceToObject, TextureDistanceToUv, TextureDivide, TextureDotProduct, TextureExtractProperty, TextureFresnel, TextureFurSupportColor, TextureGetEmissionColor, TextureGetEmissionWeight, TextureGradient, TextureHue, TextureIncidence, TextureInstanceColor, TextureInvert, TextureMaximum, TextureMinimum, TextureModulo, TextureMultiBlend, TextureMultiply, TextureNormalMap, TextureNormalToColor, TextureNormalize, TextureObjectSwitch, TextureOcclusion, TexturePointCloud, TexturePower, TexturePremult, TextureQuantize, TextureRandomize, TextureRaySwitch, TextureRemap, TextureReorder, TextureRescale, TextureRgbToAlpha, TextureSaturation, TextureScalarBranch, TextureScope, TextureSideSwitch, TextureSpatial, TextureSubtract, TextureSupportColor, TextureSwitch, TextureTriplanar, TextureUnmult, TextureUtility, TextureVectorBranch, TextureVectorToEuler, TextureVectorToScalar, TextureVertexColorMap, TextureWireframe, TextureZDepth
No corresponding User page.
Description#
General description of textures in Clarisse.
Public Attributes#
Type | Name | Visual Hint | Description |
---|---|---|---|
bool |
invert |
VISUAL_HINT_DEFAULT |
If checked, the texture is inverted. |
double |
opacity |
VISUAL_HINT_PERCENTAGE |
Set the opacity of the texture. |
Inherited Public Attributes#
Type | Name | Visual Hint | Description |
---|---|---|---|
bool |
pass_through |
VISUAL_HINT_DEFAULT |
If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded. |
string |
master_input |
VISUAL_HINT_TAG |
Name of the attribute that will be used as output if Pass Through is enabled. |
CID#
class "Texture" "TextureOperator" {
abstract yes
#version 0.9
icon "../icons/object_icons/texture.iconrc"
category "Texture"
doc "General description of textures in Clarisse."
attribute_group "output" {
collapsed yes
ui_weight 10000
bool "invert" {
doc "If checked, the texture is inverted."
animatable yes
value no
}
percentage "opacity" {
doc "Set the opacity of the texture."
texturable yes
animatable yes
ui_range yes 0.0 1
value 1
}
}
}