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TextureDistanceToObject

TextureDistanceToObject#

(Distance To Object)

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Description#

Convert the distance to the specified object into a color.

Public Attributes#

Type Name Visual Hint Description
long output VISUAL_HINT_DEFAULT
reference (SceneItem) target VISUAL_HINT_DEFAULT Set the scene item whose position defines the center point used to compute distances.

Inherited Public Attributes#

Type Name Visual Hint Description
bool pass_through VISUAL_HINT_DEFAULT If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.
string master_input VISUAL_HINT_TAG Name of the attribute that will be used as output if Pass Through is enabled.
bool invert VISUAL_HINT_DEFAULT If checked, the texture is inverted.
double opacity VISUAL_HINT_PERCENTAGE Set the opacity of the texture.

CID#

class "TextureDistanceToObject" "Texture" {
    #version 0.9
    icon "../icons/object_icons/texture_distance_to_object.iconrc"
    category "/Texture/Utility"
    doc "Convert the distance to the specified object into a color."
    attribute_group "output" {
        long "output" {
            preset "Euclidian" "0"
            preset "Components" "1"
            value 0
        }
    }
    attribute_group "item" {
        reference "target" {
            doc "Set the scene item whose position defines the center point used to compute distances."
            filter "SceneItem"
            value ""
        }
    }
}