ToolSnapper#
(Tool Snapper)
- Category:
Brush
- Default object name:
tool_snapper
- Inherits from: ProjectItem
No corresponding User page.
Description#
Brush definition to snap particles in Point Cloud objects.
Public Attributes#
Type | Name | Visual Hint | Description |
---|---|---|---|
bool |
update_normals |
VISUAL_HINT_DEFAULT |
Update particle normals using the normals of the underlying surfaces each particle gets snapped to. |
long |
snapping_projection_mode |
VISUAL_HINT_DEFAULT |
Controls the projection axis to snap particles onto underlying geometries: View camera axis or particle Normals (if they exist) or Custom axis. |
long |
snapping_direction |
VISUAL_HINT_DEFAULT |
Specifies the direction of the projection. When set to Both directions, the particles are snapped to the nearest surface. |
double[3] |
snapping_custom_axis |
VISUAL_HINT_DISTANCE |
Specifies the Custom projection axis in world space. |
double |
min_snapping_distance |
VISUAL_HINT_DISTANCE |
Set a minimum distance so that particles aren't snapped to surfaces that are below this specified distance. |
double |
max_snapping_distance |
VISUAL_HINT_DISTANCE |
Set a maximum distance so that particles aren't snapped to surfaces that are beyond this specified distance. |
double |
snapping_weight |
VISUAL_HINT_PERCENTAGE |
Set the weight (or intensity) of the snapping from no snapping (0%) to full snapping (100%). |
long |
snapper_type |
VISUAL_HINT_DEFAULT |
Set the shape of the brush used by the Snapper. |
double |
snapper_size |
VISUAL_HINT_DEFAULT |
Set the size (diameter) of the brush for which the unit is controlled by Snapper Unit. |
double |
snapper_thickness |
VISUAL_HINT_DEFAULT |
Set the height of the cylinder when Snapper Type is set to Cylinder. |
long |
snapper_unit |
VISUAL_HINT_DEFAULT |
Set the unit of the Snapper Size which can either be in Screen or World space. |
double |
snapper_strength |
VISUAL_HINT_PERCENTAGE |
Modulates the number of modified values. |
double |
snapper_falloff |
VISUAL_HINT_PERCENTAGE |
Distribution factor. Higher value snaps more points near the center of the Snapper brush. |
long |
snapper_pressure_mapping |
VISUAL_HINT_DEFAULT |
Defines how pressure is taken into account. |
CID#
class "ToolSnapper" "ProjectItem" {
#version 0.9
icon "../icons/object_icons/tool_paintbrush.iconrc"
category "Brush"
doc "Brush definition to snap particles in Point Cloud objects."
attribute_group "snapper" {
bool "update_normals" {
doc "Update particle normals using the normals of the underlying surfaces each particle gets snapped to."
value no
}
long "snapping_projection_mode" {
doc "Controls the projection axis to snap particles onto underlying geometries: View camera axis or particle Normals (if they exist) or Custom axis."
preset "View" "0"
preset "Normals" "1"
preset "Custom" "2"
value 0
}
long "snapping_direction" {
doc "Specifies the direction of the projection. When set to Both directions, the particles are snapped to the nearest surface."
preset "Forward" "1"
preset "Backward" "2"
preset "Both" "3"
value 3
}
distance[3] "snapping_custom_axis" {
doc "Specifies the Custom projection axis in world space."
read_only yes
value 0.0 -1 0.0
}
distance "min_snapping_distance" {
doc "Set a minimum distance so that particles aren\'t snapped to surfaces that are below this specified distance."
numeric_range yes 0.0 1.79769313486232e+308
ui_range yes 0.0 1.79769313486232e+308
value 0.0
}
distance "max_snapping_distance" {
doc "Set a maximum distance so that particles aren\'t snapped to surfaces that are beyond this specified distance."
null_label "Infinite"
null_value "-1.0"
numeric_range yes 0.0 1.79769313486232e+308
ui_range yes 0.0 1.79769313486232e+308
value -1
}
percentage "snapping_weight" {
doc "Set the weight (or intensity) of the snapping from no snapping (0%) to full snapping (100%)."
slider yes
numeric_range yes 0.0 1
ui_range yes 0.0 1
value 1
}
long "snapper_type" {
doc "Set the shape of the brush used by the Snapper."
preset "Sphere" "0"
preset "Cylinder" "1"
preset "Hemisphere" "2"
preset "Punch" "3"
value 3
}
double "snapper_size" {
doc "Set the size (diameter) of the brush for which the unit is controlled by Snapper Unit."
slider yes
numeric_range yes 0.0 1.79769313486232e+308
ui_range yes 0.0 250
value 1
}
double "snapper_thickness" {
doc "Set the height of the cylinder when Snapper Type is set to Cylinder."
numeric_range yes 0.0 1.79769313486232e+308
read_only yes
value 1
}
long "snapper_unit" {
doc "Set the unit of the Snapper Size which can either be in Screen or World space."
preset "Screen" "0"
preset "World" "1"
value 0
}
percentage "snapper_strength" {
doc "Modulates the number of modified values."
slider yes
numeric_range yes 0.0 1
ui_range yes 0.0 1
value 1
}
percentage "snapper_falloff" {
doc "Distribution factor. Higher value snaps more points near the center of the Snapper brush."
slider yes
numeric_range yes 0.0 1
ui_range yes 0.0 1
value 0.0
}
long "snapper_pressure_mapping" {
doc "Defines how pressure is taken into account."
preset "Strength" "2"
preset "Size" "1"
preset "Strength+Size" "3"
preset "None" "0"
value 2
}
string "ui_name" {
private yes
saveable no
value "snapper"
}
}
}