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Color Correction#


  • Category: /Texture/Color
  • Default object name: color_correction

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Convenient grouping of color correction methods.


Name Type Description
Pass Through bool If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.
Master Input string Name of the attribute that will be used as output if Pass Through is enabled.
Invert bool If checked, the texture is inverted.
Opacity double Set the opacity of the texture.
Input double[3] Define the input color to be processed.
Saturation double Define the value of the saturation offset.
Contrast double Define the value of contrast.
Gamma double Define the gamma correction applied on the texture.
Gain double Define a multiplication factor applied to the texture.
Offset double Define a value direclty added to the texture.