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Copy Alpha#


  • Category: /Texture/Color
  • Default object name: copy_alpha

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Copy the alpha channel from input1 into input2.


Name Type Description
Pass Through bool If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.
Master Input string Name of the attribute that will be used as output if Pass Through is enabled.
Invert bool If checked, the texture is inverted.
Opacity double Set the opacity of the texture.
Input 1 double[3] Define the source for the copy to alpha channel of input2.
Input 2 double[3] Define the input receiving the copy of the alpha channel of input1.