- Default object name:
Copy the alpha channel from input1 into input2.
||If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.|
||Name of the attribute that will be used as output if Pass Through is enabled.|
||If checked, the texture is inverted.|
||Set the opacity of the texture.|
||Define the source for the copy to alpha channel of input2.|
||Define the input receiving the copy of the alpha channel of input1.|