Distance To Object#
(TextureDistanceToObject)
- Category:
/Texture/Utility
- Default object name:
distance_to_object
Description#
Convert the distance to the specified object into a color.
Attributes#
Name | Type | Description |
---|---|---|
Pass Through | bool |
If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded. |
Master Input | string |
Name of the attribute that will be used as output if Pass Through is enabled. |
Invert | bool |
If checked, the texture is inverted. |
Opacity | double |
Set the opacity of the texture. |
Output | long |
|
Target | reference (SceneItem ) |
Set the scene item whose position defines the center point used to compute distances. |