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Extract Property#


  • Category: /Texture/Utility
  • Default object name: extract_property

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Extract a value from a property of the current geometry.


Name Type Description
Pass Through bool If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.
Master Input string Name of the attribute that will be used as output if Pass Through is enabled.
Invert bool If checked, the texture is inverted.
Opacity double Set the opacity of the texture.
Property Name string Set the name of the property to extract.
Input Remap string Property values remapping.
Output Mode long Specify how to interpret the property.
Rotation Order long Specify on which order the Euler rotations are composed.
Color double[4] Set a color that is multiplying the property value.
Enable Motion Blur bool Set whether the renderer will compute motion blur on the item or not.