Instance Color#
(TextureInstanceColor)
- Category:
/Texture/Utility
- Default object name:
instance_color
Description#
Evaluate a texture on the support geometry of a parent scatterer or combiner by using the sample corresponding to the current instance.
Attributes#
Name | Type | Description |
---|---|---|
Pass Through | bool |
If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded. |
Master Input | string |
Name of the attribute that will be used as output if Pass Through is enabled. |
Invert | bool |
If checked, the texture is inverted. |
Opacity | double |
Set the opacity of the texture. |
Color | double[3] |
Set the color of the instance. |
Parent Level | long |
Set the level of the parent to use. The positive values are relative to the current level so 1 correspond to the direct parent of the current object. Negative values will start at the highest parent with -1 and move down to the current object. |