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TextureInstanceColor

Instance Color#

(TextureInstanceColor)

  • Category: /Texture/Utility
  • Default object name: instance_color

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Description#

Evaluate a texture on the support geometry of a parent scatterer or combiner by using the sample corresponding to the current instance.

Attributes#

Name Type Description
Pass Through bool If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.
Master Input string Name of the attribute that will be used as output if Pass Through is enabled.
Invert bool If checked, the texture is inverted.
Opacity double Set the opacity of the texture.
Color double[3] Set the color of the instance.
Parent Level long Set the level of the parent to use. The positive values are relative to the current level so 1 correspond to the direct parent of the current object. Negative values will start at the highest parent with -1 and move down to the current object.