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  • Category: /Texture/Math
  • Default object name: modulo

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Performs a modulo operation of the first input color by the second input value.


Name Type Description
Pass Through bool If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.
Master Input string Name of the attribute that will be used as output if Pass Through is enabled.
Invert bool If checked, the texture is inverted.
Opacity double Set the opacity of the texture.
Input 1 double[3] Define the input color on which the modulo will be performed.
Input 2 double[3] Define the denominator.
Affect Alpha bool If selected, the alpha channel is affected in the evaluation.