Vector To Euler#
(TextureVectorToEuler)
- Category:
/Texture/Math
- Default object name:
vector_to_euler
Description#
Perform a mathematical operation returning an normalized euler angle from a vector.
Attributes#
Name | Type | Description |
---|---|---|
Pass Through | bool |
If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded. |
Master Input | string |
Name of the attribute that will be used as output if Pass Through is enabled. |
Invert | bool |
If checked, the texture is inverted. |
Opacity | double |
Set the opacity of the texture. |
Input | double[3] |
Define the input vector. |
Rotation Order | long |
Specify on which order the Euler rotations are composed. |