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void | configure (const double &z_factor, CoreVector< float > *z_front, CoreVector< float > *z_back, CoreVector< float > *a, CoreVector< float > *r=0, CoreVector< float > *g=0, CoreVector< float > *b=0) |
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void | disable () |
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bool | is_enabled () const |
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bool | is_disabled () const |
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void | accumulate (const double &z, const GMathVec4f &rgba) const |
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void | accumulate (const double &z, const GMathVec3f &color, const GMathVec3f &opacity) const |
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void | accumulate (const double &z_front, const double &z_back, const GMathVec4f &rgba) const |
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void | accumulate (const double &z_front, const double &z_back, const GMathVec3f &color, const GMathVec3f &opacity) const |
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