Implicits#
Implicits geometries are mathematical surfaces that don't rely on points and therefore can't be deformed. They can define a single or multiple primitives and they are directly ray traced without relying on tessellation.
Box#
The Box geometry is an implicit box. It defines 6 primitives and two UV sets.
Attribute | Description |
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Size | Set the size of the box. |
Cylinder#
The Cylinder geometry is an implicit cylinder with or without caps. You can control its size using Radius attribute.
Attribute | Description |
---|---|
Radius | Set the radius of the cylinder. |
Height | Set the height of the cylinder. |
Show Caps | Enable top and bottom caps. |
Sphere#
The Sphere geometry is an implicit sphere that is defined as a single primitive.
Attribute | Description |
---|---|
Radius | Set the radius of the sphere. |