The user interface of Clarisse can be fully customized and organized as presets. By default, the application comes with a few predefined layouts matching specific tasks.
To select a preset, just go to Layout > Presets.
|Build Workshop||This layout is optimized for scene assembly and sequence lighting.|
|Animation Workshop||This layout is optimized for animation.|
|Shading Workshop||This layout is optimized for lookdev.|
|Render Workshop||This layout is optimized for working on lighting and rendering.|
|Scripting Workshop||This is the default layout designed to work with scripts.|
|Particle Paint Workshop||This layout is optimized for set-dressing and particle paint.|
|TD Workshop||This layout is optimized for TDs to inspect and debug projects.|
Please note the user interface layout is saved in build/project files.
In Clarisse you can create as many main windows as you want which is very useful if you are using multiple monitors. To create a new main window select Windows > New Clarisse.
It's important to stress the fact that main window layouts in Clarisse are independent. For example, you can set a main window with a Render workshop while having, at the same time, another main window set with an Animation workshop.
You can also start a layout from scratch. To clear all the viewports of a main window select Layout > Clear All Viewports.
The preset menu found in Layout > Presets allows you to choose, manage and store presets.
Presets are saved in Clarisse configuration file.
To manage presets go to Layout > Presets > Manage... This will bring the Preset Manager window where you can:
- change the default preset by setting choosing the preset you wish to use by default. Make sure to hit Apply
- delete presets by selecting a preset and using the Del key
- rename a preset by selecting the preset and using the F2 key
- restore all presets to factory settings by clicking on Reset To Default
Creating a preset from the current layout#
To store the current layout as a preset, go to Layout > Presets > Store... Then type the name of your preset and Voilà! You've just created a new preset.
Instead of displaying Widgets inside viewports, you can display them in sub-windows using the Window menu and selecting the widget you want. For example, to display an Attribute Editor as a sub-window go to Windows > Attribute Editor. Sub-windows are owned by and parented to the main window that created them:
- They float directly above the main window owner (note this feature isn't working on macOS)
- If you close the owner window all owned sub-windows are closed
You can toggle the visibility of sub-windows using Windows > Hide/Show Subwindows. You can also view the list of sub-windows using Windows > Active Windows.