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Layer Editor#

The Layer Editor is a dedicated widget that allows you to manipulate image layers to perform layered-style compositing. It manages a stack of layers and has user interface shortcuts modifying blending mode, opacity and visibility. It displays all image layers embedded in the selected image. The order of compositing is bottom up: the most bottom layer being the background.


Layers can be directly edited using the Attribute Editor when you select the image. However, layers are displayed in reverse order in the Layers attribute list, having the bottom layer displayed on top.

Layer Editor

The Layer editor

(1) New Layer (2) Delete Selected Layer(s) (3) Visibility (4) Thumbnail (5) Type (6) Name (7) Opacity (8) Blending Mode

Managing Layers#

Creating Layers#

To create a new layer for the current image, click on (1) a choose the type of layer you want to create. By default, new layers are created on top of the selected ones. For more information please refer on Layer Types.

Duplicating Layers#

To duplicate a selection of layers, Right Button on any layers and select Duplicate in the menu.

Referencing Layers#

To create reference layers of a selection of layers, Right Button on any layers and choose Reference.

Removing Layers#

To remove layers, select one or multiple layers and click on (2) or press Del.

Moving Layers#

It is possible to reorder layers by dragging and dropping the selection to a new location in the stack. A marker will appear letting you know where the selection will be inserted.

Hiding/Unhiding Layers#

To hide/unhide layers, click on the eye shape icon (3).

Layer Opacity#

Select a layer and change the value in (7). Opacity is a shortcut to the Opacity attribute you can find in the Attribute Editor.

Blending Mode#

Select a layer and click on (8). Choose the desired blending in the pop up menu. You can set the blending mode by modifying the Blending attribute found in the Attribute Editor. There are many different kinds of blending modes available. For the complete list of blending modes available, please refer to Blending Modes section.